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121. BOOST BLASTERS! - in Ships and Modules [original thread]
Originally by: Sensaja Originally by: EvilD's EvilTwin but, anyone who plays this game long enough using turrets knows that your best hit quality is at optimal....above and below optimal you lose dps because of lower quality hits...
- by Theron Gyrow - at 2009.02.13 09:51:00
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122. BOOST BLASTERS! - in Ships and Modules [original thread]
Originally by: Goumindong Originally by: Murina Rails cannot fit a uber tank, pulse can. Rails with T1 ammo have the tracking of TD'd tracking penalized pulse. Rails do less damage. We have been over this, stop repeating the ...
- by Theron Gyrow - at 2009.02.12 15:25:00
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123. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Originally by: Captator With transversal ~200m/s That's with about double of that, with BS going full tilt in one direction and the BC likewise in the other (perhaps with a speed module on?). Please correct for that. -- Gradient f...
- by Theron Gyrow - at 2009.02.08 03:03:00
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124. [QR] Hero Tanked Fleet Tempest - in Ships and Modules [original thread]
Originally by: Zarnak Wulf LOL fit. He did have five capsules in the KM there though.... The idea of the ship was to get two large smartbombs on the field for (ECM) drone removal, and keep them there until they were no longer neede...
- by Theron Gyrow - at 2009.02.08 02:56:00
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125. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Originally by: Gartel Reiman The title of this thread, and the OP itself, posited that Tachyons were effectively a tier above other racial top-tier long-range turrets. Through looking at the statistics other posters have made it clear tha...
- by Theron Gyrow - at 2009.02.05 17:16:00
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126. Best dogfighting interceptor? Examples of each given - in Ships and Modules [original thread]
Originally by: Ben Avery Edited by: Ben Avery on 03/02/2009 21:17:21 Here is an example of a blaster ranis: [Taranis, Dogfighter - close range: get within 9k fast] Micro Auxiliary Power Core I Overdrive Injector System II Nanofiber...
- by Theron Gyrow - at 2009.02.03 21:48:00
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127. kronos lvl 4s - in Ships and Modules [original thread]
Originally by: keepiru Edited by: keepiru on 02/02/2009 23:17:32 Blasters? Not for missions mate. Rig wise, just use CCCs. Also, lol at all people who run 4s without afterburner, enjoy your gate-crawls. My Kronos was fitted with the...
- by Theron Gyrow - at 2009.02.03 06:58:00
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128. ISK sellers spamming local - in EVE General Discussion [original thread]
Originally by: Hirana Yoshida copy/paste their message and file a harassment petition against them. Make the little ****ers work for their ill gotten gains. No Harassment, but Petition - Rules & Policies - ISK Spammers, but otherwise j...
- by Theron Gyrow - at 2009.01.23 19:14:00
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129. gallente or amarr bs, help me decide plz - in Ships and Modules [original thread]
Originally by: Pupp3tMast3r thanks for a few helpful posts, I didn't mean to start a flamewar sry... Also, how do sniping megas fare now? I think I will finish training up gallente for now, then go amarr.. I already have gal t2 frigs, but ...
- by Theron Gyrow - at 2009.01.17 22:00:00
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130. gallente or amarr bs, help me decide plz - in Ships and Modules [original thread]
Originally by: TimMc Originally by: Theron Gyrow And yeah, for PvP there is currently pretty much no reason to train Gallente - blasters and rails are crap compared to lasers and drones aren't that great, either. Go Amarr. My ...
- by Theron Gyrow - at 2009.01.17 16:45:00
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131. gallente or amarr bs, help me decide plz - in Ships and Modules [original thread]
Originally by: omega kilos Edited by: omega kilos on 17/01/2009 11:42:44 Originally by: Theron Gyrow Originally by: P'uck Originally by: omega kilos Leave Amarr alone we havnt changed in years.. ummm what ...
- by Theron Gyrow - at 2009.01.17 12:12:00
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132. gallente or amarr bs, help me decide plz - in Ships and Modules [original thread]
Originally by: P'uck Originally by: omega kilos Leave Amarr alone we havnt changed in years.. ummm what He has just a very selective memory. And yeah, for PvP there is currently pretty much no reason to train Gallente -...
- by Theron Gyrow - at 2009.01.17 11:19:00
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133. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Ryuzaki Lawliet Edited by: Ryuzaki Lawliet on 15/01/2009 08:53:14 Originally by: Theron Gyrow Stuff What kind of numbers do you get if you use a Hyperion instead of a Mega? I'm just wondering. Good questio...
- by Theron Gyrow - at 2009.01.15 09:36:00
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134. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Amira Shadowsong Originally by: Theron Gyrow And even the Geddon fit with just two trimarks (nice try there, btw) survives longer than the fully-tanked Mega. Ready to give up on your claim now? Oh and two trima...
- by Theron Gyrow - at 2009.01.15 08:55:00
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135. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Amira Shadowsong No one wants to play the calculating game anymore? Sorry, I occasionally have other life than forums, too. But your turn now. -- Gradient forum
- by Theron Gyrow - at 2009.01.15 06:36:00
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136. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Amira Shadowsong Originally by: Theron Gyrow Megathron: 59,996 EHP, 663 DPS repaired. Survival time for 1900 DPS, simple calculation: 59,996/(1900-663) = 48.50 seconds. Armageddon: 103,032 EHP even with just two trim...
- by Theron Gyrow - at 2009.01.15 06:35:00
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137. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Amira Shadowsong Originally by: Theron Gyrow Originally by: Theron Gyrow Ok, your turn - build a Megathron active tanking fit that lasts longer against 1.9k DPS than the 2*plate, 2*EANM2, DC2 fit. Or admit ...
- by Theron Gyrow - at 2009.01.14 07:25:00
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138. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Theron Gyrow Originally by: Amira Shadowsong 5. Go compare repping BS fits and you'll see gallente at an advantage (and yeah you need to be pounded by 2k dps before passive tanks generally are worth while, so don't c...
- by Theron Gyrow - at 2009.01.13 22:02:00
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139. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Amira Shadowsong Originally by: Theron Gyrow Ok, 60km is a bit long, but: Armageddon: 7*mega pulse II named MWD warp disruptor II med cap booster II 3*HS II DC II 2*1600mm RT 2*C-type ANP 2*trimark 1*locus rig Giv...
- by Theron Gyrow - at 2009.01.13 08:18:00
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140. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: SirDanceAlot Originally by: lecrotta Originally by: SirDanceAlot highest close range damage A bit higher in a insignificantly tiny window. 5km of gallente high dps vs 60+km of amarr high dps lol....
- by Theron Gyrow - at 2009.01.12 17:23:00
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